Post by ShadowTheBuu on Feb 8, 2020 22:17:32 GMT -5
Name: Cid "Coyote" Randall
Age: 28
Birthday: March 29
Race: Human
Gender: Male
History: Cid Randall's story started as a child. His father was killed by a werewolf when he was 10 years old, and being the only child of the family had to pick up the slack for his mother. His mother was a sweet woman who he wanted to help, but he could not help her when he was 15 when she collapsed for some reason. It turned out she was bitten by a spider monster while she was out, and couldn't afford the treatment for the poison, and soon she had died as well, leaving Cid alone. At 16, he would take up the job of "Handy Man"- hired guns who take jobs for folks, seeing them through the end while most other mercenaries would call quits when things went South. To take on the dangers of the world, Cid was taught the ability to infuse weapons with mana to help take down enemies more easily. This ability would leave an arcane mark on the back of his hand. At first, Cid was scared most of the time, earning him the nickname "Coyote". All the same, Cid would see every job he could to the end that he was capable of finishing. To this day, he still works as a Handy Man, living in the town of Wood Fall.
Special Note: Haphephobia- Does not like to be touched.
Dimensional Travel: None yet
Job: Handy man (Mercenary, +10 to Special Power per week when not played)
Level: 134
EXP: 0
Training Points: 13,300
HP: 58,000
Mana: 58,500
Strength: 46,000
Defense: 59,500
Special Power: 62,600
Special Defense: 55,000
Speed: 58,900
Stealth: 51,000
Perception: 52,000
Charisma: 49,300
Wisdom: 49,300
(112 free attacks/abilities)
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Special Attack
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Fan the hammer- Any gun with a hammer (usually a revolver) can be shot up to a 3 times in one turn.
Gun damage x2-3
Focused shot- Taking a turn to aim and focus, next shot with a gun does more damage.
Gun damage x2
Rattle snake- A shot imbued with arcane energy which can turn up to 3 times to try and hit dodging targets or go around corners.
Special power x1
10 MP
Multi-warhead blast- Fires 6 energy blasts which can target up to 6 individual targets at once. Homes in on targets but detonates if impacts with an obstacle.
Special power x1
20 ki
Black breathe- Exhales a black mist made of dark energy, doing acid damage for 1d4 rounds.
Special Power x1
30 Mana
lvl 2 Leach health- Through physical touch, is able to steal away a target's health, restoring his own pool of HP. Can only absorb as much as his health pool can hold.
Special power x3
10 energy
Absorb energy- Through physical touch, is able to steal away a target's energy, restoring his own. Can only absorb as much as his ki can hold.
Special power x1
Disrupting strike- Using their energy, user strikes an opponent in certain points of the body and makes it to where their normal body movement is jumbled (IE- Moving an arm moves the head instead).
Special power x2
10 energy
Targeted Ki blast- A blast of energy which user assigns to a target, anyone or anything else in it's path it phases through and detonates upon impact with designated target. Still affected by armor or barriers
Special power x1
10 ki
Targeted Ki laser- Fires a laser which hits only what user chooses, piercing through armor, barriers and targets if the special power is stronger than said target's defense.
Special power x1
30 ki
Targeted ki nova- Unleashes a radious blast around one's self which acts like the regular ki nova, but makes it to where only chosen targets are effected.
Special power x1
20 ki
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Special Abilities
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lvl 10 Mana imbue- Can imbue shots with mana, causing special damage along with the gun's damage. (Special power x10, 5 Mana)
Quick draw- able to pull out a pistol when caught off guard and have time to fire off a regular gun attack.
Energy manipulation- Can create energy and do a number of things with it, including creating hands, weapons, or walls. (Special power x1)
Night shadow- Able to add user's special power x1 to stealth for 5 turns for more sneakiness. (10 ki)
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Skills
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Ballistics +230- +10 points to gun damage for each point.
Riding (Quadruped) +100
Survival +50
Harmonica playing +50
Searching +10
Dragon style fighting (+10) When using this fighting style, speed and defense increases by 10 for each point.
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Weapons
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Six shooter- a revolver with 6 chambers.
1,000 damage
6 rounds
Winchester Rifle- A rifle which with a lever under the grip for cocking the gun.
10,000 damage
10 rounds
Sawed-off shotgun- A double barrel shotgun with a shortened barrel.
4,000 damage
2 rounds
Double Barrel shotgun
4,000 damage
2 rounds
Revolver
2,000 damage
6 rounds
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Armor
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Arcane poncho- A western cowboy styled poncho which gives both warm, physical defense, and special defense
+10 defense, +10 Special Defense, Cold-weather resistance
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Items
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102 handgun bullets
24 shotgun rounds
20 rifle rounds
Ace of spades ring- A stainless steel ring with 4 cards, all aces with the Ace of Spades up front.
Harmonica
Money: 10,900