Post by ShadowTheBuu on Feb 9, 2021 20:16:24 GMT -5
Name: Barabos
Age: 64
Birthday: June 16
Race: Human
Gender: Male
History: I am a simple man, having had the burden of living for a long time. Many has my sword felled, and to this day I still remember them. One battle I had found a strange bracelet, and placing it on I had stumbled upon a journey not so simple. At one point, I had been exposed to a bright, radiant light, and then it was gone. What it was I do not know, but the effect the light had on me was both a blessing and a curse. I am now able to heal from most grievous wounds, and even regain lost limbs. I have yet to lose my head, and I do not plan to any time soon.
Dimensional Travel: Copper bracelet
Job: None
Level: 71
EXP: 0
Training Points: 8,000
HP: 43,520
MP: 43,550
Strength: 46,100
Defense: 46,100
Special Power: 45,580
Special Defense: 45,270
Speed: 47,270
Stealth: 33,270
Perception: 36,270
Charisma: 40,570
Wisdom: 40,570
55 special attacks / abilities
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Special Attack
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Absorb energy- Through physical touch, is able to steal away a target's energy, restoring his own. Can only absorb as much as his ki can hold.
Special power x1
Leach health- Through physical touch, is able to steal away a target's health, restoring his own pool of HP. Can only absorb as much as his health pool can hold.
Special power x2
10 energy
Energy slash- Using any bladed weapon, can focus energy in to the blade before swinging or thrusting the sword. Thrusting creates a piercing laser, slashing creates a wave that can hit multiple enemies.
Special power x2(Laser) x1 (wave), 2 targets max, 30 MP
Knock out- Taps an opponent, and they must beat special power, or they go unconscious.
Special power x1
Horse cutter: Jumps and drops down with sword in a powerful slash.
Strength x3, more +1 multiplier for every 10 feet user is up.
Disrupting strike- Using their energy, user strikes an opponent in certain points of the body and makes it to where their normal body movement is jumbled (IE- Moving an arm moves the head instead).
Special power x2
10 energy
Wide swing- With any weapon, swings it by the end of the handle to hit more than one opponent with in 5 feet of each other.
Strength x2
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Special Abilities
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Regeneration- Able to survive most wounds and even regain lost limbs and organs. Head removal though is lethal.
LVL 2 Energy manipulation- Can summon forth energy and do a number of things with it, including creating hands, weapons, or walls. (Special power x2)
Wingless Flight- Able to fly around without the help of wings.
Healing- The ability to heal with one's own energy, be it oneself or another. (Special Power x2, 10 ki)
Revive- Able to revive anyone from death within 1 day of death. NPC's revived for free. (100 MP)
Purify- Is able to remove diseases and poisons from a person's body by focusing his energy in to the body and destroying foreign bodies he chooses. (Special power x2, 20 ki)
Energy transfer- An ability which allows him to transfer his ki in to a person, where it converts to their own kind of energy and replenishes their energy at equal cost to his own.
Awaken- Wakes up a person from unconsciousness, be it from physical or magical means by tapping someone.
Energy sense- Can sense energy around him, and determine if it is good or evil
lvl 2 teleport- Can teleport around to places he has seen or can see, going up to a range of 2 miles. If the location has something solid in the way (IE wall, medium or larger person) the teleport goes to the nearest open spot within range. Can bring 2 other person
Ki strength- Able to add the user's Special Power for 5 turns for harder physical attacks or extra lifting. (10 ki)
Iron Body- Able to add the user's Special Power to Defense for 5 turns for lesser physical damage taken. (10 ki)
Wind stepping- Able to add the user's special power to speed for 5 turns for faster movement. (10 ki)
Night shadow- Able to add user's special power to stealth for 5 turns for more sneakiness. (10 ki)
Wild perception- Able to add special power to perception for 5 turns for better detecting. (10 ki)
Spirit rising- Able to add special power to special defense for 5 turns to resist status anomalies better. (10 ki)
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Skills
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Survival +100
Two handed sword +110
Intimidation +50
Singing +50
Dragon style fighting (+30) When using this fighting style, speed and defense increases by 10 for each point.
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Weapons
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Broken Iron- A giant sword he had found, more like a slab of steel in a vague sword shape than an actual sword.
+100 slashing
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Armor
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Steel pauldron- A steel pauldron on his left shoulder
Left shoulder
+50 defense
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Items
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Weak Med kit- Holds 3 charges. Restores 30% HP and dulls pain.
Leather carrying bag- A bag carried across his back to carry items in
Money: 1,000
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Pets
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