Post by ShadowTheBuu on Feb 1, 2023 17:23:26 GMT -5
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Voodoo skills
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Agony Bug
A long range attack which poisons enemy for a non-elemental normal attack damage, and an additional ammount of damage from the poison.
Special power x2 at start, 5% poison damage per turn/minute after.
30 MP, 1 voodoo insect
Explosive Bug
Throw an exploding insect a target.
Special power x2
10 MP, 1 voodoo insect.
Bloodthirsty Bug
A long range attack which deals special damage, and gives 1/10 of damage dealt back to user.
Special damage x2
20 MP, 1 voodoo insect.
Souleater Bug
Plants a bug which causes damage to both HP and MP, as well as reducing target's special power and defense by 1/10 of damage dealt.
Special damage x2
40 MP, 1 voodoo insect
Toxic-Detonating Bug
Plants a bug which converts poison in target to instant damage. If target is not poisoned, user gets 1 vial of poison, plus an additional vial for each attack level.
40 MP, 1 voodoo insect
Poison-Purifying Bug
Converts remaining poison effects on target into healing magic. If target has no poison in their system, user gets 1 vial of poison, plus an additional vial for each attack level.
10 MP, 1 voodoo insect
Plant Summoning Bug
Plants a symbiotic bug on a host, which takes in neutrients from host. When time is right bug can be removed from host with poison another voodoo insect, otherwise, host takes damage from insect removal. Bug removed is random in it's creature selection between an Adder, Butterfly, Centipede, Toad, Scorpion, or Spider. Summoning lasts for 5 minutes per skill lvl.
100 MP, 4 voodoo insects.
Plant Puppet Bug
Plants a symbiotic bug on a host, which takes in neutrients from host. When time is right bug can be removed from host with poison another voodoo insect, otherwise, host takes damage from insect removal. Bug removed is random in it's skills between assistance bug (Causes a creatures to assist target), attack bug (Causes pets to attack target),
special power x2
100 MP, 4 voodoo insects
Sanctuary Scarab
Create a restorative field 5 minutes plus an additional minute, healing health and energy to those in the field.
Special power x2
50 MP, 2 voodoo insects.
Plant Skill bug
Plants a symbiotic bug on a host, which takes in neutrients from host. When time is right bug can be removed from host with poison another voodoo insect, otherwise, host takes damage from insect removal. Bug removed gives a random attack/abilitiy that the host had in it's repitoir.
100 MP, 4 voodoo insects.
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Liquid Venom
Causes non-elemental magical damage and poisons the target for 1/10 of attack's damage for 5 turns/minutes.
Special power x2
30 MP, 1 voodoo insect.
Poison Fog
Creates a fog around user which poisons user for 100 HP per turn and those around user for 1/10 of user's special power for 5 turns/minutes.
50 MP, 1 voodoo insect.
Poison Strike
Creates a poisoned dart which causing physical damage and poisoning the targetfor 1/10 of user's special power for 5 turns/minutes.
50 MP, 1 poison vial.
Stalling Poison
Stiffening poison that reduces a target's speed and poisons target for 1/10th of user's special power for 5 turns/minutes.
Special power x1
100 MP, 1 poison vial
Hundred Step Poison
Poison a target so they lose * HP every 5 sec for 25 sec (17 sec vs. player)
Blood Boil
Causes 50 HP damage to user per turn while increasing their strength and special power by special power x2 for 5 turns/minutes.
50 MP, 1 poison vial
Poisonous Blood
Poison's own blood, causing 10 HP damage to user per turn and causing special damage to targets who touch the blood.
Special power x1
50 MP, 1 poison vial
Martial Hex
Cast hex on self. Increases Strength damage by special power x1 but regenerative healing is reduced by special power x1.
50 MP, 1 poison vial
Withered Earth
Create cursed area for 5 minutes/turns that increases damage taken special power x1, radius is special power /1,000 in feet.
50 MP, 2 poison vials
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Poison immunity- Causes the user to be immune to poisons by user's special power x1 or lower.
Voodoo skills
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Agony Bug
A long range attack which poisons enemy for a non-elemental normal attack damage, and an additional ammount of damage from the poison.
Special power x2 at start, 5% poison damage per turn/minute after.
30 MP, 1 voodoo insect
Explosive Bug
Throw an exploding insect a target.
Special power x2
10 MP, 1 voodoo insect.
Bloodthirsty Bug
A long range attack which deals special damage, and gives 1/10 of damage dealt back to user.
Special damage x2
20 MP, 1 voodoo insect.
Souleater Bug
Plants a bug which causes damage to both HP and MP, as well as reducing target's special power and defense by 1/10 of damage dealt.
Special damage x2
40 MP, 1 voodoo insect
Toxic-Detonating Bug
Plants a bug which converts poison in target to instant damage. If target is not poisoned, user gets 1 vial of poison, plus an additional vial for each attack level.
40 MP, 1 voodoo insect
Poison-Purifying Bug
Converts remaining poison effects on target into healing magic. If target has no poison in their system, user gets 1 vial of poison, plus an additional vial for each attack level.
10 MP, 1 voodoo insect
Plant Summoning Bug
Plants a symbiotic bug on a host, which takes in neutrients from host. When time is right bug can be removed from host with poison another voodoo insect, otherwise, host takes damage from insect removal. Bug removed is random in it's creature selection between an Adder, Butterfly, Centipede, Toad, Scorpion, or Spider. Summoning lasts for 5 minutes per skill lvl.
100 MP, 4 voodoo insects.
Plant Puppet Bug
Plants a symbiotic bug on a host, which takes in neutrients from host. When time is right bug can be removed from host with poison another voodoo insect, otherwise, host takes damage from insect removal. Bug removed is random in it's skills between assistance bug (Causes a creatures to assist target), attack bug (Causes pets to attack target),
special power x2
100 MP, 4 voodoo insects
Sanctuary Scarab
Create a restorative field 5 minutes plus an additional minute, healing health and energy to those in the field.
Special power x2
50 MP, 2 voodoo insects.
Plant Skill bug
Plants a symbiotic bug on a host, which takes in neutrients from host. When time is right bug can be removed from host with poison another voodoo insect, otherwise, host takes damage from insect removal. Bug removed gives a random attack/abilitiy that the host had in it's repitoir.
100 MP, 4 voodoo insects.
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Liquid Venom
Causes non-elemental magical damage and poisons the target for 1/10 of attack's damage for 5 turns/minutes.
Special power x2
30 MP, 1 voodoo insect.
Poison Fog
Creates a fog around user which poisons user for 100 HP per turn and those around user for 1/10 of user's special power for 5 turns/minutes.
50 MP, 1 voodoo insect.
Poison Strike
Creates a poisoned dart which causing physical damage and poisoning the targetfor 1/10 of user's special power for 5 turns/minutes.
50 MP, 1 poison vial.
Stalling Poison
Stiffening poison that reduces a target's speed and poisons target for 1/10th of user's special power for 5 turns/minutes.
Special power x1
100 MP, 1 poison vial
Hundred Step Poison
Poison a target so they lose * HP every 5 sec for 25 sec (17 sec vs. player)
Blood Boil
Causes 50 HP damage to user per turn while increasing their strength and special power by special power x2 for 5 turns/minutes.
50 MP, 1 poison vial
Poisonous Blood
Poison's own blood, causing 10 HP damage to user per turn and causing special damage to targets who touch the blood.
Special power x1
50 MP, 1 poison vial
Martial Hex
Cast hex on self. Increases Strength damage by special power x1 but regenerative healing is reduced by special power x1.
50 MP, 1 poison vial
Withered Earth
Create cursed area for 5 minutes/turns that increases damage taken special power x1, radius is special power /1,000 in feet.
50 MP, 2 poison vials
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Poison immunity- Causes the user to be immune to poisons by user's special power x1 or lower.