Post by sabalexander on Mar 24, 2023 19:32:13 GMT -5
Name: Daruma Jack
Age: 2
Birthday: 2/12
Race: Half demon, part Oni, part human. (Dragon-Newt)
Gender: Male
History: A demon made from the beastmaster Rie with the energy of the Intoner Four and the oni Mitsuaki. Becoming a warrior that follows his own creed and justice.
Dimensional Travel: Flip Phone (Portal)
Job:
Level: 134
EXP: 460
Training Points: 14,300
HP: 69,900
MP: 50,300
Strength: 102,500
Defense: 64,000
Special Power: 75,000
Special Defense: 63,500
Speed: 88,000
Stealth: 43,100
Perception: 51,000
Charisma: 72,000
Wisdom: 70,000
0 Free Transformation points
-------------------------
Transformation
-------------------------
Wraith of the Tyrant
X8 to all Stats
Macrocosm: Punish your enemy before getting them in range for your ultimate attack. Generating a massive buildup of energy to fire in a beam of pure light energy. (Special Power X52, Mp 200)
75 Free Special Attacks/Abilities
-------------------------
Special Attack
-------------------------
Ice Claw: Covering your hand in ice and then giving an icy claw slash. (Strength X2)
Triple Strike: A three strike combo that sends the enemy airborne and then back to the ground. (Strength x3)
Phantom Blow: Move so fast that the enemy can’t tell who was who. (Strength X2)
Ice Chunk Bullet: With an ice wall, punch part of it hard enough to send a piece flying. (Strength X2)
Ice Needles: Summon forth a spray of icicle needles at the enemy. (Special Power X2, Mp 50)
Exploding Tiger: Summon a mass of ice to trap the enemy and rushes through to strike them (Strength X2, Mp 50, Ice)
Tornado Shot: Charge up wind energy to send an burst of winds (Special Power X2, mp 50, Wind)
Shatter Palm: A palm strike that can make the opponent feel like they feel something shattered. (Strength X2)
Rising Dragon: A powerful uppercut that can send someone flying. (Strength x2)
Draw Slash: A technique from the Iaido style of Japanese sword fighting, slashing at an opponent in the same motion of drawing the sword. (Strength x2)
Dash slash- Dashes and swings a bladed weapon to cut through multiple opponents in a line. Strength x2
Rapid Punches: Throw a rapid flurry of fists at the enemy (Strength X3)
Dragon Claw: Using one of the scarf wings to claw at an enemy. (Strength x2)
Ghost Fist: Covering your fist in spirit energy to harm spiritual or non-tangible threats. (Strength x2)
RoundHouse Kick: A circular kick that deals a hard blow (Strength x2)
Tiger Claw: Forms his fingers like claws and swings them in a raking attacking. Strength x2
Tiger Tail Kick- Drops down and aims a backwards kick at an opponent aiming for an area from the shins to the groin. Strength x2
Aerial Spinning Back Kick: Jump up and spin around to deliver a hard kick to the opponent (Strength x2)
Tiger's roar- Lets out a roar laced with energy which harms those he targets. Cause special damage as well as a chance to cause fear.
Special power x1 100 energy
Tiger Claw Thrust: Thrust your arm out in a claw shape. (Strength x2)
Tiger Fissure: Charge energy into your claw and explode it at close range. (Special Power x3, mp 100)
Tiger and Dragon Go Into Hiding- A counter technique where someone using an unarmed strike is blocked and has the elbow or one of the knees struck. Usually ends up breaking the area struck.
Strength x2
Tiger front sweep- A sweeping kick to knock an opponent to the ground.
Strength x2
Leaping swipe- A jumping attack with any melee weapon, can do more damage to one target. The more distance traveled, the more damage done.
Strength x2 + 1 multiplier every 1,000 feet
Rapid stab- A rapid stab with a tipped weapon (IE- Spear, Sword), able to do up to 2 strikes.
Strength x1-2
Frozen Rave: Jump up high and punch into the ground with frozen energy. Summoning a large ice spike for a direct attack and creates creates terrain of damaging ice spikes in a radius equal to special power/100 in feet. (Special Power x2, mp 50, Ice)
Freezing Fist: With a powerful frost fist you can bind your enemies in an ice prison. (Strength + Special Power, mp 20, Ice)
Rising Tiger: Knock an enemy into the air and then knock them higher with a series of rising stright kicks. (Strength x2)
Divine Buster Cannon: Rush into the enemy and then with a massive blast of energy. (Special Power x3, Mp 50)
Lv 4 Raging Tiger Rush: With a roar to the heavens as you rush in with a flurry of claw slashes and strikes. Ending with a string kick. (Strength x1-5)
Polevault- Use a long weapon to polevault into the air, adds more damage to attacks that use falling distance for extra damage. (Strength x2)
Grapple slash- When using a sword, if an opponent with lower speed swings a melee weapon at user, user then grabs the opponent's attack arm before placing sword to enemy and performs a dragging cut on opponent.
Strength x2
Ice Breath- A cone spray attack that hits multiple targets near each other, targets must have higher special defense or be frozen in place. (Special Power X2, Mp 10, Ice)
Twin Slash: Slash at an enemy with both blades (Strength x2)
Slash wave- With any bladed weapon, can send a wave of energy in a ribbon that causes slashing and energy damage. (Special power x2 10 MP)
Rising Heavens: Jump up to slash an enemy and drop down to cut them again (Strength x2)
Winged Cutter: Jump high into the air and then dive down to cut your target. (Strength x3)
Wave Cutter: Slash upwards to send a cut of energy along the ground to your target. (Special power x2, Mp 20)
Stab and rip- Stabs bladed weapon through a target, then pulls in the direction the blade is pointing to rip the target.
Strength x2
-------------------------
Special Abilities
-------------------------
Ice Wall: Create a wall of ice for cover. (Mp 50)
Ice Creation: Using ice magic to create many things. Such as sculptures or things of ice. (Mp 10)
Movable Dragon Scales: Moves the armor like dragon scales along the body. Helps with the clothes.
Winged Flight
Ethereal sight- Able to see into the ethereal plain, seeing spirits and anything else that resides on the ethereal plain.
Mark- Is able to leave a mark on a person, knowing where they are if they are within an area of (Feet x special power). This mark is not detectable unless a person can see in the ethereal plain, and even so, the mark is small and gives a faint purple glow.
Bond- When someone is marked, Daruma can form a bond to the person marked, making it to where he can see and hear things as though he is there. This can be blocked if someone has the ability to block such transmissions. (Special power x2)
Energy sense- Able to sense energy and gauge how strong it is.
Energy control- Able to control energy, not just his own, but any energy fired upon him. Catching the energy, he can either absorb it or throw it any direction he chooses. (Special power x1)
Ice Prison: Encase a person inside a block of ice to hold them. (Special Power x2, mp 100)
Speak to Animals: Have the power to speak to animals
Dragon Scales: Being born with dragon scales grants the owner to have a personal shield. Adding 200 to defense.
Healing- Heals with energy by touching an entity. (Special power x2, 10 Energy)
Wrath Aura- The user can generate aura of wrath that can amplify/induce anger on beings inside their aura and gain power from the emotions. Aura reaches out special power in feet.
Wrathful respite- User regenerates 5% HP or energy per person in the wrath aura, only usable once per person per battle.
Teleport- Can teleport up to special power in feet in distance, able to take one other person with them
Raging Roar: Fill the air with your fighting spirit and send it to your allies for a boost. (Special Power x1, mp 100)
Terror Roar: Focus your energy in a smaller capacity in your lungs. Then roar out to frighten your foes without harm. (Special Power x1, Mp 50)
Aggro Roar: Roar up to the heavens and turns your enemies attention all on you. Reducing stealth to 0, but you want to be seen. (Special Power + Charisma 20 Mp)
Self-Multiplication: User creates an exact replica of themselves which think, act and feel the same as the user, along with the same knowledge as well. (1,000 MP)
--------------------------
Skills
--------------------------
Tiger Style (+802)
Brawling (+50)
Survival (+65)
One-handed Sword (+398)
Cooking (+400)
Arcane Lore (+70)
Dragon Style (+65)
Claw Weapons (+251)
Chakram +10
Two Handed Swords (+316)
Riding (+10)
Dodge (+100)
Polearm (+217)
Dancing (+50)
Intimidation (+100)
Investigation (+30)
-------------------------
Weapons
-------------------------
Steel long sword- +13,100 stabbing/slashing
Harbinger- A longsword that belonged to Huw the Giant, a hero of old from Albion.
+80,000 slashing/stabbing
Enchantments-
Piercing: Bypasses 50% of armor
Hegoth’s Twin Katana: Old swords used by the felled dragon Hegoth. (+100 Slashing/Stabbing)
-------------------------
Armor
-------------------------
-------------------------
Items
-----------------------
Rifle Demon Horns x2
2 ice bombs- 58,840 ice damage
2 fire bombs- 58,840 fire damage
2 electric bombs- 58,840 electric damage
2 poison bombs- 58,840 poison damage
2 Acid bombs- 58,840 acid damage
2 force bombs- 58,840 force damage
2 healing drouts- Restores 65,850 HP
2 MP potions- Restores 65,850 MP (Energy)
1 Strength drinks- increases strength by 65,850
1 Defense drinks- increases defense by 65,850
1 Special Power drinks- increases special power by 65,850.
2 Special Defense drinks- increases special defense by 65,850.
1 Speed drinks- increases speed by 65,850
2 Stealth drinks- increases stealth by 65,850
2 Perception drinks- increases perception by 65,850
2 Charisma drinks- increases charisma by 65,850
2 Wisdom drinks- increases wisdom by 65,850
Money: 963,580
200 Renown in Albion
-------------------------
Contacts
-------------------------
Doppo Orochi
Age: 2
Birthday: 2/12
Race: Half demon, part Oni, part human. (Dragon-Newt)
Gender: Male
History: A demon made from the beastmaster Rie with the energy of the Intoner Four and the oni Mitsuaki. Becoming a warrior that follows his own creed and justice.
Dimensional Travel: Flip Phone (Portal)
Job:
Level: 134
EXP: 460
Training Points: 14,300
HP: 69,900
MP: 50,300
Strength: 102,500
Defense: 64,000
Special Power: 75,000
Special Defense: 63,500
Speed: 88,000
Stealth: 43,100
Perception: 51,000
Charisma: 72,000
Wisdom: 70,000
0 Free Transformation points
-------------------------
Transformation
-------------------------
Wraith of the Tyrant
X8 to all Stats
Macrocosm: Punish your enemy before getting them in range for your ultimate attack. Generating a massive buildup of energy to fire in a beam of pure light energy. (Special Power X52, Mp 200)
75 Free Special Attacks/Abilities
-------------------------
Special Attack
-------------------------
Ice Claw: Covering your hand in ice and then giving an icy claw slash. (Strength X2)
Triple Strike: A three strike combo that sends the enemy airborne and then back to the ground. (Strength x3)
Phantom Blow: Move so fast that the enemy can’t tell who was who. (Strength X2)
Ice Chunk Bullet: With an ice wall, punch part of it hard enough to send a piece flying. (Strength X2)
Ice Needles: Summon forth a spray of icicle needles at the enemy. (Special Power X2, Mp 50)
Exploding Tiger: Summon a mass of ice to trap the enemy and rushes through to strike them (Strength X2, Mp 50, Ice)
Tornado Shot: Charge up wind energy to send an burst of winds (Special Power X2, mp 50, Wind)
Shatter Palm: A palm strike that can make the opponent feel like they feel something shattered. (Strength X2)
Rising Dragon: A powerful uppercut that can send someone flying. (Strength x2)
Draw Slash: A technique from the Iaido style of Japanese sword fighting, slashing at an opponent in the same motion of drawing the sword. (Strength x2)
Dash slash- Dashes and swings a bladed weapon to cut through multiple opponents in a line. Strength x2
Rapid Punches: Throw a rapid flurry of fists at the enemy (Strength X3)
Dragon Claw: Using one of the scarf wings to claw at an enemy. (Strength x2)
Ghost Fist: Covering your fist in spirit energy to harm spiritual or non-tangible threats. (Strength x2)
RoundHouse Kick: A circular kick that deals a hard blow (Strength x2)
Tiger Claw: Forms his fingers like claws and swings them in a raking attacking. Strength x2
Tiger Tail Kick- Drops down and aims a backwards kick at an opponent aiming for an area from the shins to the groin. Strength x2
Aerial Spinning Back Kick: Jump up and spin around to deliver a hard kick to the opponent (Strength x2)
Tiger's roar- Lets out a roar laced with energy which harms those he targets. Cause special damage as well as a chance to cause fear.
Special power x1 100 energy
Tiger Claw Thrust: Thrust your arm out in a claw shape. (Strength x2)
Tiger Fissure: Charge energy into your claw and explode it at close range. (Special Power x3, mp 100)
Tiger and Dragon Go Into Hiding- A counter technique where someone using an unarmed strike is blocked and has the elbow or one of the knees struck. Usually ends up breaking the area struck.
Strength x2
Tiger front sweep- A sweeping kick to knock an opponent to the ground.
Strength x2
Leaping swipe- A jumping attack with any melee weapon, can do more damage to one target. The more distance traveled, the more damage done.
Strength x2 + 1 multiplier every 1,000 feet
Rapid stab- A rapid stab with a tipped weapon (IE- Spear, Sword), able to do up to 2 strikes.
Strength x1-2
Frozen Rave: Jump up high and punch into the ground with frozen energy. Summoning a large ice spike for a direct attack and creates creates terrain of damaging ice spikes in a radius equal to special power/100 in feet. (Special Power x2, mp 50, Ice)
Freezing Fist: With a powerful frost fist you can bind your enemies in an ice prison. (Strength + Special Power, mp 20, Ice)
Rising Tiger: Knock an enemy into the air and then knock them higher with a series of rising stright kicks. (Strength x2)
Divine Buster Cannon: Rush into the enemy and then with a massive blast of energy. (Special Power x3, Mp 50)
Lv 4 Raging Tiger Rush: With a roar to the heavens as you rush in with a flurry of claw slashes and strikes. Ending with a string kick. (Strength x1-5)
Polevault- Use a long weapon to polevault into the air, adds more damage to attacks that use falling distance for extra damage. (Strength x2)
Grapple slash- When using a sword, if an opponent with lower speed swings a melee weapon at user, user then grabs the opponent's attack arm before placing sword to enemy and performs a dragging cut on opponent.
Strength x2
Ice Breath- A cone spray attack that hits multiple targets near each other, targets must have higher special defense or be frozen in place. (Special Power X2, Mp 10, Ice)
Twin Slash: Slash at an enemy with both blades (Strength x2)
Slash wave- With any bladed weapon, can send a wave of energy in a ribbon that causes slashing and energy damage. (Special power x2 10 MP)
Rising Heavens: Jump up to slash an enemy and drop down to cut them again (Strength x2)
Winged Cutter: Jump high into the air and then dive down to cut your target. (Strength x3)
Wave Cutter: Slash upwards to send a cut of energy along the ground to your target. (Special power x2, Mp 20)
Stab and rip- Stabs bladed weapon through a target, then pulls in the direction the blade is pointing to rip the target.
Strength x2
-------------------------
Special Abilities
-------------------------
Ice Wall: Create a wall of ice for cover. (Mp 50)
Ice Creation: Using ice magic to create many things. Such as sculptures or things of ice. (Mp 10)
Movable Dragon Scales: Moves the armor like dragon scales along the body. Helps with the clothes.
Winged Flight
Ethereal sight- Able to see into the ethereal plain, seeing spirits and anything else that resides on the ethereal plain.
Mark- Is able to leave a mark on a person, knowing where they are if they are within an area of (Feet x special power). This mark is not detectable unless a person can see in the ethereal plain, and even so, the mark is small and gives a faint purple glow.
Bond- When someone is marked, Daruma can form a bond to the person marked, making it to where he can see and hear things as though he is there. This can be blocked if someone has the ability to block such transmissions. (Special power x2)
Energy sense- Able to sense energy and gauge how strong it is.
Energy control- Able to control energy, not just his own, but any energy fired upon him. Catching the energy, he can either absorb it or throw it any direction he chooses. (Special power x1)
Ice Prison: Encase a person inside a block of ice to hold them. (Special Power x2, mp 100)
Speak to Animals: Have the power to speak to animals
Dragon Scales: Being born with dragon scales grants the owner to have a personal shield. Adding 200 to defense.
Healing- Heals with energy by touching an entity. (Special power x2, 10 Energy)
Wrath Aura- The user can generate aura of wrath that can amplify/induce anger on beings inside their aura and gain power from the emotions. Aura reaches out special power in feet.
Wrathful respite- User regenerates 5% HP or energy per person in the wrath aura, only usable once per person per battle.
Teleport- Can teleport up to special power in feet in distance, able to take one other person with them
Raging Roar: Fill the air with your fighting spirit and send it to your allies for a boost. (Special Power x1, mp 100)
Terror Roar: Focus your energy in a smaller capacity in your lungs. Then roar out to frighten your foes without harm. (Special Power x1, Mp 50)
Aggro Roar: Roar up to the heavens and turns your enemies attention all on you. Reducing stealth to 0, but you want to be seen. (Special Power + Charisma 20 Mp)
Self-Multiplication: User creates an exact replica of themselves which think, act and feel the same as the user, along with the same knowledge as well. (1,000 MP)
--------------------------
Skills
--------------------------
Tiger Style (+802)
Brawling (+50)
Survival (+65)
One-handed Sword (+398)
Cooking (+400)
Arcane Lore (+70)
Dragon Style (+65)
Claw Weapons (+251)
Chakram +10
Two Handed Swords (+316)
Riding (+10)
Dodge (+100)
Polearm (+217)
Dancing (+50)
Intimidation (+100)
Investigation (+30)
-------------------------
Weapons
-------------------------
Steel long sword- +13,100 stabbing/slashing
Harbinger- A longsword that belonged to Huw the Giant, a hero of old from Albion.
+80,000 slashing/stabbing
Enchantments-
Piercing: Bypasses 50% of armor
Hegoth’s Twin Katana: Old swords used by the felled dragon Hegoth. (+100 Slashing/Stabbing)
-------------------------
Armor
-------------------------
-------------------------
Items
-----------------------
Rifle Demon Horns x2
2 ice bombs- 58,840 ice damage
2 fire bombs- 58,840 fire damage
2 electric bombs- 58,840 electric damage
2 poison bombs- 58,840 poison damage
2 Acid bombs- 58,840 acid damage
2 force bombs- 58,840 force damage
2 healing drouts- Restores 65,850 HP
2 MP potions- Restores 65,850 MP (Energy)
1 Strength drinks- increases strength by 65,850
1 Defense drinks- increases defense by 65,850
1 Special Power drinks- increases special power by 65,850.
2 Special Defense drinks- increases special defense by 65,850.
1 Speed drinks- increases speed by 65,850
2 Stealth drinks- increases stealth by 65,850
2 Perception drinks- increases perception by 65,850
2 Charisma drinks- increases charisma by 65,850
2 Wisdom drinks- increases wisdom by 65,850
Money: 963,580
200 Renown in Albion
-------------------------
Contacts
-------------------------
Doppo Orochi