Post by sabalexander on Mar 6, 2024 11:00:41 GMT -5
Name: Gordon
Age: 72
Birthday: 8/28
Race: Human
Gender: Male
History: In his youth Gordon was a reckless teen looking to gain more money and power. Once he heard he would get all that by joining the church he sighed right up as a magus soldier of the church. Years go by and soon Gordon kept raising the ranks of the church and In turn found someone special. A woman named Maria who he fell in love with and they became a loving couple. They had a daughter called Susie and they lived happily for many years. Gordon even reached higher ranks such as a Grand Magus and even a Sage. Then soon things got worse over the years, Maria died of a disease and Susie fell for a werewolf and the two were executed once they were found out. Gordon was excommunicated due to suspicion of being in on the relationship. Now the only family he has is his half-lycan grandson Thomas who is not out in the world after running away. After losing his family and status he now lives alone in the forest outside a village with the occasional demon or other looking for shelter in this cruel world.
Dimensional Travel:
Job:
Level: 80
EXP: 0
Training Points: 8,900
HP: 43,000
MP: 65,500
Strength: 21,500
Defense: 25,500
Special Power: 55,000
Special Defense: 50,000
Speed: 21,500
Stealth: 35,000
Perception: 34,000
Charisma: 54,000
Wisdom: 54,500
(47 Free Special Attacks/Abilities)
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Special Attack
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Lv 2 Quasar: A beam of magic from the sky that does non-elemental damage. (Special Power X3, Mp 50)
Holy light: A beam of holy light learned by a holy magus. (Special Power x2, Mp 50, Holy)
Lv 3 Draining Skull: Three skulls of death that drains the life of the target. (Special Power x2, Mp 100)
Lv 2 Star Bomb: Summon a ball of Star magic that explodes near enemies. (Special Power x3, Mp 50, Star)
Lv 2 Comet: Summon a falling comet to come crashing into an enemy. Causing non-elemental damage. (Special Power x3, Mp 50, Non)
Fire Bolt: Cast a small projectile flame to fly forward. (Special Power x2, mp 20, fire)
Ice Pillar: Summon a pillar of ice to pierce the enemy. (Special Power x2, mp 20, ice.)
Lv 2 Pearl Light: A orb of light that homs in on the target. (Special Power x3, mp 75, Light)
Aero: A wind spell that damages enemies with an upward gale. (Special Power x2, mp 20, wind)
Lv 2 Kaiser Claw: Summon a claw of arcane energy to slash a target. (Special Power x2, mp 50)
Fire Pillar: Spawn a large pillar of fire in a five foot radius. (Special Power x2, Mp 25, Fire)
Wind Wave: Send out a cutting gale of wind in a 10 feet wide wave. (Special Power x2, Mp 20, Wind)
Lv 2 Starry Night: Summons stars of arcane energy to come down on the enemy (Special Power xe, mp 50, Star)
Electro Shock: Emit a beam of lightning from a point. (Special Power x2, mp 50, electrical)
Electro Mat: Create a floor of electrical energy covering a 20 foot radius. (Special Power x2, mp 50, Electric)
Arctic Blast: Create a small blast on a single enemy. (Special Power x2, mp 50, ice)
Aqua Breath: Focus magic into your mouth and send out a wave of water. (Special Power x2, mp 20, Water)
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Special Abilities
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Lv 2 Magic wall: Creates a wall that wards off any attack. Using the user’s special power for durability. (Special Power x2 mp 20)
Lv 2 Healing: Uses his magic to heal other’s wounds. (Special Power x2, 50 Mp)
Quicken: Speeds up a target by the user’s Special Power. (Special Power X1, mp 30)
Lv 3 Energy Sense: Able to sense energy and gauge how strong it is. As well as sensing good or evil energy and demonic and holy energy.
Slow: Slows down a target by the user’s Special Power. (Special Power X1, mp 30)
Muddle Mind: Spell that confuses the mind. Making them unsure of things or making their wisdom weaker. Decreasing it by the user’s special power. (Special Power x1, my 30)
Magic Guard: Grants anyone that castor choices to be immune to magic for one hit. (Mp 100)
Big Guard: Grants a protective field that protects against any one physical blow. (Mp 100)
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Skills
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Arcane lore (+200)
Religion (Inokira) (+80)
Intimidation (+100)
Cooking (+100)
Survival (+80)
Seduction (+20)
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Weapons
-------------------------
Silver Staff: A staff used in a holy organization. Now just a magic cane of an old man. (Bludgeoning +50/ Special Power +200)
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Armor
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-------------------------
Items
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Family Photos: A few photos of past loved ones.
Old Coloring Book: A colored in coloring book from a generation ago.
Money: 6,000
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Pets
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Age: 72
Birthday: 8/28
Race: Human
Gender: Male
History: In his youth Gordon was a reckless teen looking to gain more money and power. Once he heard he would get all that by joining the church he sighed right up as a magus soldier of the church. Years go by and soon Gordon kept raising the ranks of the church and In turn found someone special. A woman named Maria who he fell in love with and they became a loving couple. They had a daughter called Susie and they lived happily for many years. Gordon even reached higher ranks such as a Grand Magus and even a Sage. Then soon things got worse over the years, Maria died of a disease and Susie fell for a werewolf and the two were executed once they were found out. Gordon was excommunicated due to suspicion of being in on the relationship. Now the only family he has is his half-lycan grandson Thomas who is not out in the world after running away. After losing his family and status he now lives alone in the forest outside a village with the occasional demon or other looking for shelter in this cruel world.
Dimensional Travel:
Job:
Level: 80
EXP: 0
Training Points: 8,900
HP: 43,000
MP: 65,500
Strength: 21,500
Defense: 25,500
Special Power: 55,000
Special Defense: 50,000
Speed: 21,500
Stealth: 35,000
Perception: 34,000
Charisma: 54,000
Wisdom: 54,500
(47 Free Special Attacks/Abilities)
-------------------------
Special Attack
-------------------------
Lv 2 Quasar: A beam of magic from the sky that does non-elemental damage. (Special Power X3, Mp 50)
Holy light: A beam of holy light learned by a holy magus. (Special Power x2, Mp 50, Holy)
Lv 3 Draining Skull: Three skulls of death that drains the life of the target. (Special Power x2, Mp 100)
Lv 2 Star Bomb: Summon a ball of Star magic that explodes near enemies. (Special Power x3, Mp 50, Star)
Lv 2 Comet: Summon a falling comet to come crashing into an enemy. Causing non-elemental damage. (Special Power x3, Mp 50, Non)
Fire Bolt: Cast a small projectile flame to fly forward. (Special Power x2, mp 20, fire)
Ice Pillar: Summon a pillar of ice to pierce the enemy. (Special Power x2, mp 20, ice.)
Lv 2 Pearl Light: A orb of light that homs in on the target. (Special Power x3, mp 75, Light)
Aero: A wind spell that damages enemies with an upward gale. (Special Power x2, mp 20, wind)
Lv 2 Kaiser Claw: Summon a claw of arcane energy to slash a target. (Special Power x2, mp 50)
Fire Pillar: Spawn a large pillar of fire in a five foot radius. (Special Power x2, Mp 25, Fire)
Wind Wave: Send out a cutting gale of wind in a 10 feet wide wave. (Special Power x2, Mp 20, Wind)
Lv 2 Starry Night: Summons stars of arcane energy to come down on the enemy (Special Power xe, mp 50, Star)
Electro Shock: Emit a beam of lightning from a point. (Special Power x2, mp 50, electrical)
Electro Mat: Create a floor of electrical energy covering a 20 foot radius. (Special Power x2, mp 50, Electric)
Arctic Blast: Create a small blast on a single enemy. (Special Power x2, mp 50, ice)
Aqua Breath: Focus magic into your mouth and send out a wave of water. (Special Power x2, mp 20, Water)
-------------------------
Special Abilities
-------------------------
Lv 2 Magic wall: Creates a wall that wards off any attack. Using the user’s special power for durability. (Special Power x2 mp 20)
Lv 2 Healing: Uses his magic to heal other’s wounds. (Special Power x2, 50 Mp)
Quicken: Speeds up a target by the user’s Special Power. (Special Power X1, mp 30)
Lv 3 Energy Sense: Able to sense energy and gauge how strong it is. As well as sensing good or evil energy and demonic and holy energy.
Slow: Slows down a target by the user’s Special Power. (Special Power X1, mp 30)
Muddle Mind: Spell that confuses the mind. Making them unsure of things or making their wisdom weaker. Decreasing it by the user’s special power. (Special Power x1, my 30)
Magic Guard: Grants anyone that castor choices to be immune to magic for one hit. (Mp 100)
Big Guard: Grants a protective field that protects against any one physical blow. (Mp 100)
--------------------------
Skills
--------------------------
Arcane lore (+200)
Religion (Inokira) (+80)
Intimidation (+100)
Cooking (+100)
Survival (+80)
Seduction (+20)
-------------------------
Weapons
-------------------------
Silver Staff: A staff used in a holy organization. Now just a magic cane of an old man. (Bludgeoning +50/ Special Power +200)
-------------------------
Armor
-------------------------
-------------------------
Items
-------------------------
Family Photos: A few photos of past loved ones.
Old Coloring Book: A colored in coloring book from a generation ago.
Money: 6,000
-------------------------
Pets
-------------------------